What remains of edith finch analisis
What remains of edith finch steam
Numerous video game houses have gone down in the history of the medium: Resident Evil, Maniac Mansion or Gone Home have managed to make us learn by heart even the joints of the pavement of the places where they take place. All of them deserve a detailed analysis, but today I am interested in talking about housing as a narrative vehicle through one of the most interesting titles of 2017: What Remains of Edith Finch.
Rudofsky looks at how «traditional» dwellings respond best to the needs of their inhabitants: lattices to block the sun in desert areas or the easily collected and transportable constructions of nomadic peoples are not the result of a previous idea, but rather experimentation joined with the cultural characteristics of each region to give rise to a form adapted to the environment where it is to be located. When an attempt is made to impose a model instead of mediating with the environment, the clash that is generated between the use imagined by the architect and the final use that is carried out is inevitable.
The unfinished swan
I’ve been thinking for a couple of hours about how to write about ‘What Remains of Edith Finch’. To express my feelings will be relatively easy, to praise it where it succeeds with great care also, but the work of Giant Sparrow and Annapurna Interactive requires something more.
With ‘What Remains of Edith Finch’ I also have the need to tell you to play, to forget everything you think you may or may not like, to go to any of the compatible platforms and pay the 19.99 euros it’s worth.
Under the facade of the house we will live stories as magical as real, as exciting as destabilizing, but far from just printing texts on walls, ‘What Remains of Edith Finch’ takes us to them with mechanics as effective as difficult to sell.
Your face right now says it all, and I don’t blame you for it, but that’s precisely why talking about ‘What Remains of Edith Finch’ is so complex. Once again, forget everything and abandon that qualm towards walking simulators that I share with you. You know nothing about this game, and that’s the best thing about it.
What remains of edith finch what is it about?
And without further ado, we get to those wonderful end credits with pictures of the development team in pictures hanging on the walls of the house, with all the toys and souvenirs that we have found in the game and that remind us of what we have lived. A journey of just over two hours that no one should miss, knowing what we are dealing with, a purely narrative game, a walking simulator that tells a wonderful story in a way that only the video game is able to do, something within the reach of very few. Highly recommended.
What happened to edith finch
Highly recommended game.1 VOTERequest moderationBarbapapa / May 23, 2019Playability:Graphics:Sound:Innovation:8Very GoodFamily tragedy’What Remains of Edith Finch’ is a breath of fresh air within its genre, a genre this one stultified and tremendously limited in its mechanics. Here we are told several stories of a family network that is in turn the plot of the protagonist, the original thing is that each of them is narrated with a different style, and therefore we will find different types of gameplay.
In general, I usually demand graphic power from ‘walking simulators’, and this one, despite looking very good, lacks a little bit. It is inexplicable the problems it sometimes gives when loading textures.
The adventure is about family, love, life, death… and all this is perfectly captured during our visit to the clan’s house, although I would have liked that somehow an explanation had been given as to why the Finch family is pursued by tragedy in such a cruel way. And thus incidentally increase a little its scarce duration.Request moderationNITRAM1523 / May 22, 2019Playability:Graphics:Sound:Innovation:10UnforgettableBeautiful storyRecently they put the game free for ps plus, and I had the surprise to run into such a spectacular game.-.